Well, to be honest at first I didn't think that it would work, but after a few tests I can say for sure it works well, and very well.
The consistency is not a problem there as there are too many ways to play this deck.
You can go play as Gallis agents if you don't pull the 3 cards FTK or you can go for wind-up loop.
Either way you can play this deck in at least 5 ways. Marauding Captain is there for the wind-up loop, but it can work out with Venus to work out an OTK if you don't have warwolf in hand. Wind-up Soldier is there to make sure that you won't run out of wind-ups at a certain point and it also helps as a synchro material for striker/birdman/earth when summoned by Wind-Up Zenmighty.
The rate of bad hand is very low in this deck, as most hands there you can start doing something in the first turn. Unless you draw double hyperion and triple shine ball like all agents don't want to draw, you are fine to go.
I'll probably see a build similar to mine but with some spell and traps included.
Friday, November 25, 2011
Tuesday, November 22, 2011
Wind-Up stuff
Everyone knows now about the wind-up discard combo, and by now everyone visited Baha's and DSummon's blog, so the knowledge is spread worldwide lol.
I've known the combo for quite a while for now(1 week after I post my wind-up combo video, they found a way to abuse it la) so I've been working on a wind-up deck for a good 2 months already which incorporates the combo and can play without it(veiler fucks you up). I'll post decklist after. It is pretty consistent and even if your hand is scrub you can still win.
Friday, November 11, 2011
More Inzecters love.
I like how konami let people go and break off archetypes.
Inzecters can just wipe the field clean and create a huge plus to you dodging starlight road and even if your opponent has a stardust or some protection stuff, they will still fall into it.
You just need Inzecter Damsel/Centibeet and an Inzecter Hornet in hand.
-Summon Inzecter Damsel, Equip Hornet from hand.
-Send Hornet to graveyard to destroy a card your opponent control.
-Damsel Effect activates special summoning a centibeet from the deck.
-Centibeet equip hornet in the graveyard and destroy another card your opponent control.
-Add another Inzecter(such as gigamantis) to your hand.( if you have a MST or something to destroy your backrow, better you special hornet from the graveyard and keep going from there)
So in any case, your opponent loses 2 cards while you gain 1+, so in Fact you are going to outsource him by 3 cards.
You can always use a monster reborn to destroy 2 more cards your opponent control and getting a plus once again.
-> XYZ centibeet with damsel to leviathan, detach damsel and reborn it.
->Damsel Equip hornet and keep going until you clear your opponent's field.
Inzecters are really worth trying it out and it is fun to play.
Try them for a change!
Inzecters can just wipe the field clean and create a huge plus to you dodging starlight road and even if your opponent has a stardust or some protection stuff, they will still fall into it.
You just need Inzecter Damsel/Centibeet and an Inzecter Hornet in hand.
-Summon Inzecter Damsel, Equip Hornet from hand.
-Send Hornet to graveyard to destroy a card your opponent control.
-Damsel Effect activates special summoning a centibeet from the deck.
-Centibeet equip hornet in the graveyard and destroy another card your opponent control.
-Add another Inzecter(such as gigamantis) to your hand.( if you have a MST or something to destroy your backrow, better you special hornet from the graveyard and keep going from there)
So in any case, your opponent loses 2 cards while you gain 1+, so in Fact you are going to outsource him by 3 cards.
You can always use a monster reborn to destroy 2 more cards your opponent control and getting a plus once again.
-> XYZ centibeet with damsel to leviathan, detach damsel and reborn it.
->Damsel Equip hornet and keep going until you clear your opponent's field.
Inzecters are really worth trying it out and it is fun to play.
Try them for a change!
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